ارتباط سهگانه تاریک شخصیت با بازیهای آنلاین آسیبزا نوجوانان در سطح ملی: نقش میانجی انگیزه و نوع بازی
مطالعات روانشناسی ورزشی
مقاله 8 ، دوره 11، شماره 42 ، اسفند 1401، صفحه 159-178 اصل مقاله (794.62 K )
نوع مقاله: مطالعه پژوهشی اصیل
شناسه دیجیتال (DOI): 10.22089/spsyj.2022.12139.2283
نویسندگان
الهام حیدری مفرد 1 ؛ ایمان صفائی* 2
1 کارشناسی ارشد تربیت بدنی، گروه تربیت بدنی، واحد بیرجند، دانشگاه آزاد اسلامی، بیرجند، ایران
2 استادیار، گروه تربیت بدنی، واحد بیرجند، دانشگاه آزاد اسلامی، بیرجند، ایران.
چکیده
پژوهش حاضر با هدف بررسی ارتباط سهگانه تاریک شخصیت با بازیهای آنلاین آسیبزا نوجوانان در سطح ملی با نقش میانجی انگیزه و نوع بازی انجام شد. جامعه آماری از نوجوانان رده سنی 12 الی 17 سال کشور انتخاب شد. نمونه آماری 458 نفری (290 پسر و 168 دختر) با روش نمونهگیری خوشهای تصادفی انتخاب شدند. گردآوری دادهها از طریق پرسشنامه بازیهای آنلاین مشکلساز، سهگانه تاریک شخصیت، انگیزه بازی و نوع بازی بود. به منظور تحلیل دادهها از روش ضریب همبستگی پیرسون و مدلیابی با رویکرد تحلیل مسیر استفاده شد. نتایج نشان داد انگیزه بازی آنلاین در ارتباط بین سهگانه تاریک شخصیت با بازیهای آنلاین آسیبزا در نوجوانان در سطح ملی نقش میانجی دارد. همچنین شاخص برازش مدل نیز حاکی از برازش مطلوب مدل پژوهش داشت. بر اساس نتایج این پژوهش پیشنهاد میشود با توجه به اینکه بازیهای آنلاین ابزاری مهم برای گذراندن اوقات فراغت نوجوانان بشمار میرود، والدین باید به رشد ویژگیهای شخصیتی و انگیزه آنان با بازیهای آنلاین آسیبزا را مدنظر قرار دهند.
کلیدواژهها
انگیزه بازی ؛ بازی آنلاین آسیبزا ؛ سهگانه تاریک شخصیت ؛ نوجوانان
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